Factsheet

Developer:
Extend Studio
Based in Bangkok, Thailand

Publisher:
ORiGO GAMES
Based in Los Angeles, CA

Platform:
OUYA and Steam (PC/Mac/Linux)

Release:
July, 2014

Website:
x10interactive.com/somanyme

Press / Business Contact:
contact@x10studio.com
david@origo-games.com

Social:
Facebook
Twitter
Tumblr
IndieDB

Address:
8, Viphavadi-Rangsit 16/28, Dindang, Bangkok 10400, Thailand

Phone:
+6626907818

Description

So Many Me combines puzzle-solving platform gameplay and the careful resource management of classic games like Lemmings!

You play as an unassuming green blob named Filo, who has an incredible ability: to control his many, many clones -- referred to as the “ME”. These clones possess all sorts of fun abilities that can be used to solve puzzles throughout the game. As you progress further through Filo’s adventure, you will find a variety of new types of clones. Understanding and harnessing their unique powers are key to your success.

History

The Inspiration

Our team loves puzzle games and have grown in the era of platformer. This genre has always been our favorite. We are inspired by games like The Lost Vikings, Portal and especially Braid. Our ultimate goal is to create a puzzle platformer with a fresh new mechanic of its own and has a bit of action element at the same time.

Unity Showcase

We are so glad that So Many Me is included as one of the Highlight games of Unity Technologies. The game is being showcased word-wide including GDC, China Joy, Tokyo Game Show, Korea Games Conference, G-Star Global Game Exhibition, etc.

Features

  • Discover new transformational abilities as you progress through each chapter. Learning to master these forms and using them in sequence, is key to solving the game’s many puzzles.
  • Filo’s endless adventures take you to a wondrous world of color filled with delightfully, intriguing characters.
  • Ride massive and powerful creatures. Utilize their unusual abilities to solve special puzzles and to smash through pesky obstacles on your way to the goal!
  • Boss monsters, each with their own distinct characteristics, will try to eliminate you. Challenge and overcome them.
  • Earn your rewards when you have solved the puzzles! Dozens of adorable costumes, ancient artifacts, and bonus levels are waiting for you!

Videos

Launch Trailer Vimeo

Three Years Development Log YouTube

Images

download all screenshots & photos as .zip (17MB)
hub.png
level1-2.png
level1-5.png
level1-7.png
level1-8.png
level2-4.png
level2-7.png
level3-3.png
level3-5.png
level4-3.png
level5-1.png
levelx-x.png

There are far more images available for So Many Me, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

  • "Top 10 Family Game of E3" - Yahoo
  • "IndieCade E3 Showcase " - IndieCade/OUYA
  • "Unity Showcase" - GDC/China Joy/Tokyo Game Show/Korea Games Conference/G Star Global Game Exhibition

Selected Articles

  • "Clone The Most Adorable Blobs In Cutesy Platformer So Many Me"
    - Chris Priestman, IndieStatik
  • "So Many Me developers team up with Spicy Horse for costume pack"
    - Tracey Lien, Polygon
  • "A.R.E.S. dev goes uber cute with puzzle platformer So Many Me"
    - John Polson, Indiegames
  • "Take My Money Tuesdays: So Many Me"
    - Mariko, Gamerwife

Team & Repeating
Collaborators

Nenin Ananbanchachai
Game Producer

Chakkapun Singto-ngam
Lead Game Designer

Sittipon Simasanti
Lead Programmer

Somjade Chunthavorn
Lead Artist

Chanyut Leecharoen
Programmer

Siruit Busayapoka
Game Designer

Aeksiam Wuttirak
Artist

Sirawat Pitaksarit
Sound Programmer

HyperDuck SoundWorks
Sound and Music

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks